Material Art Test

This is an art test I completed for Kitbash3d as part of my application for a Material Artist role. The test involved texturing multiple models using only Substance Designer and creating 4K textures within a 10-day deadline.

During the 10-day duration of the test, I created a total of 18 materials, demonstrating my ability to produce assets efficiently within a specified timeframe.

Big thanks to Kitbash3d for letting me share this test here. Working on it was a valuable learning experience that allowed me to explore a different workflow. It was an opportunity to challenge myself and adapt to new requirements, emphasizing efficiency and adaptability in a professional setting.